Initialize engine version: 5.3.4p1 (e89f89413a91)
[VRDevice] Initialization of device oculus failed.

 
(Filename:  Line: 86)

GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x412)
    Vendor:   Intel
    VRAM:     1040 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.089 seconds
Platform assembly: D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\projects\Mirinda\MirindaBuild\Mirinda_5d_PrgmAce_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 59Hz; virtual: 3200x1080 at -1920,-56
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.837396 ms
[VRDevice] Initialization of device oculus failed.

 
(Filename:  Line: 86)

Try to set state: SplashState
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading scene: splashScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Start load
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.756192 ms
End load
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 392.
Total: 0.209500 ms (FindLiveObjects: 0.045582 ms CreateObjectMapping: 0.014489 ms MarkObjects: 0.142484 ms  DeleteObjects: 0.006641 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 1db0 -> priority: 1 
